3.0.1 Hotfix
Rise of Industry » Devlog
Fixed the fact you couldn't place bridges on reload and edited some farm outputs
Files
Rise of Industry - Alpha - Windows 171 MB
Version 29 Oct 27, 2017
Rise of Industry - Alpha - Mac 296 MB
Version 25 Oct 27, 2017
Rise of Industry - Alpha - Linux 290 MB
Version 25 Oct 27, 2017
Rise of Industry
Take the reins of a small company and grow it into an industrial and financial empire!
Status | In development |
Author | Dapper Penguin Studios |
Genre | Strategy, Simulation |
Tags | empire, greenlight, Isometric, Low-poly, Real time strategy, Tycoon, Unity, unity3d |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- How to get a Steam key from your Itch.io purchaseJan 26, 2018
- Alpha 4.1Dec 21, 2017
- Alpha 4!Dec 14, 2017
- Alpha 3.1Nov 04, 2017
- Alpha 3.0 is out at last!Oct 26, 2017
- Alpha 2.6Oct 07, 2017
- Alpha 2.5Sep 29, 2017
- Alpha 2.4Sep 22, 2017
- Alpha 2.3Sep 15, 2017
Comments
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Found a bug "choose product before setting destination" happened on a product cow farm.
Every time I try the game again there is some bug like this in the very first 10 minutes of gameplay, Am I really unlucky? Am I doing something wrong?
For now I stop playing again
It's not a bug. It's literally telling you what you should do. Choose a product (huge box on the right of the destination name), and then you can choose a destination for it. This is because the destination list only shows valid buildings, and without knowing what will be delivered, the list can't be populated. Happens on farms because they produce more than one product (example: cows make milk, leather and meat, at the same time)